Algorithm
An algorithm is a step-by-step procedure or a finite sequence of well-defined instructions used to solve a specific problem. Algorithms are fundamental to computer science and software development, providing a structured approach to problem-solving.
Efficiency of an Algorithm
The efficiency of an algorithm determines its performance concerning resource consumption, mainly time and memory. Efficient algorithms execute faster and use fewer computational resources.
Time and Space Complexity
1. Time Complexity
Time complexity measures the computational time an algorithm takes to run as a function of input size (n). It helps in analyzing the scalability of an algorithm.
2. Space Complexity
Space complexity refers to the total memory an algorithm requires, including input storage, auxiliary storage, and temporary variables.
Asymptotic Notations
Asymptotic notations describe the limiting behavior of an algorithm's complexity as input size grows. The three primary notations are:
1. Big-O Notation (O)
Big-O notation represents the upper bound of an algorithm's time complexity. It provides the worst-case scenario.
Example: If an algorithm runs in O(n^2), its execution time will not exceed a quadratic function of input size in the worst case.
2. Big-Theta Notation (Θ)
Big-Theta notation represents the tight bound of an algorithm, meaning the algorithm runs in the same order of growth in both the best and worst cases.
3. Big-Omega Notation (Ω)
Big-Omega notation defines the lower bound of an algorithm's running time, ensuring that the algorithm runs at least this fast.
Time-Space Trade-off
Time-space trade-off refers to the balance between memory usage and execution time. Some algorithms can be optimized to use less time at the cost of more space and vice versa.
Example:
Caching results to improve speed (uses more space)
Reducing memory usage by recomputing values (takes more time)
Abstract Data Types (ADT)
An Abstract Data Type (ADT) is a theoretical model for data structures that defines the behavior and operations without specifying implementation details.
Common ADTs include:
List: Ordered collection of elements
Stack: LIFO (Last In, First Out) data structure
Queue: FIFO (First In, First Out) data structure
Deque: Double-ended queue
Set: Unordered collection of unique elements
Map (Dictionary): Key-value pairs for data storage
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